event-generator/basic/empty_game.py (40 lines of code) (raw):
# Copyright 2024 Google LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import argparse
import datetime
import json
import time
import uuid
from google.cloud import pubsub_v1 as pubsub
default_project_id = "backlogged-dev"
default_topic_id = "pinball-events"
machine_id = f"BL:{uuid.uuid4().hex}"
simulated = True
def send_game_events(project_id=default_project_id, topic_id=default_topic_id, game_id="generated"):
publisher = pubsub.PublisherClient()
topic_path = publisher.topic_path(project_id, topic_id)
# Start game
data = json.dumps({"GameId": game_id}).encode("utf-8")
future = publisher.publish(topic_path, data,
PinballEventType="GameStarted",
MachineId=machine_id,
Simulated=str(simulated),
Timestamp=datetime.datetime.now().isoformat(),
)
print(future.result())
# Let the game last a *little* while, at least
time.sleep(1)
# End game
data = json.dumps({"GameId": game_id, "TotalScore": 0, "GameLengthMillieconds": 1000}).encode("utf-8")
future = publisher.publish(topic_path, data,
PinballEventType="GameEnded",
MachineId=machine_id,
Simulated=str(simulated),
Timestamp=datetime.datetime.now().isoformat(),
)
print(future.result())
print(f"Published messages to {topic_path}.")
def main():
parser = argparse.ArgumentParser(
description='Send events for an empty game.')
parser.add_argument('--project_id', help='The Google Cloud project ID.', default=default_project_id)
parser.add_argument('--topic_id', help='The Pub/Sub topic ID.', default=default_topic_id)
args = parser.parse_args()
send_game_events(args.project_id, args.topic_id)
if __name__ == '__main__':
main()