backend/actions/action.cc (97 lines of code) (raw):

// // Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "backend/actions/action.h" #include <variant> #include "absl/status/status.h" #include "backend/actions/ops.h" #include "absl/status/status.h" namespace google { namespace spanner { namespace emulator { namespace backend { absl::Status Validator::Validate(const ActionContext* ctx, const WriteOp& op) const { return std::visit(overloaded{ [&](const InsertOp& op) { return Validate(ctx, op); }, [&](const UpdateOp& op) { return Validate(ctx, op); }, [&](const DeleteOp& op) { return Validate(ctx, op); }, }, op); } absl::Status Validator::Validate(const ActionContext* ctx, const InsertOp& op) const { return absl::OkStatus(); } absl::Status Validator::Validate(const ActionContext* ctx, const UpdateOp& op) const { return absl::OkStatus(); } absl::Status Validator::Validate(const ActionContext* ctx, const DeleteOp& op) const { return absl::OkStatus(); } absl::Status Modifier::Modify(const ActionContext* ctx, const WriteOp& op) const { return std::visit(overloaded{ [&](const InsertOp& op) { return Modify(ctx, op); }, [&](const UpdateOp& op) { return Modify(ctx, op); }, [&](const DeleteOp& op) { return Modify(ctx, op); }, }, op); } absl::Status Modifier::Modify(const ActionContext* ctx, const InsertOp& op) const { return absl::OkStatus(); } absl::Status Modifier::Modify(const ActionContext* ctx, const UpdateOp& op) const { return absl::OkStatus(); } absl::Status Modifier::Modify(const ActionContext* ctx, const DeleteOp& op) const { return absl::OkStatus(); } absl::Status Effector::Effect(const ActionContext* ctx, const WriteOp& op) const { return std::visit(overloaded{ [&](const InsertOp& op) { return Effect(ctx, op); }, [&](const UpdateOp& op) { return Effect(ctx, op); }, [&](const DeleteOp& op) { return Effect(ctx, op); }, }, op); } absl::Status Effector::Effect(const ActionContext* ctx, const InsertOp& op) const { return absl::OkStatus(); } absl::Status Effector::Effect(const ActionContext* ctx, const UpdateOp& op) const { return absl::OkStatus(); } absl::Status Effector::Effect(const ActionContext* ctx, const DeleteOp& op) const { return absl::OkStatus(); } absl::Status Verifier::Verify(const ActionContext* ctx, const WriteOp& op) const { return std::visit(overloaded{ [&](const InsertOp& op) { return Verify(ctx, op); }, [&](const UpdateOp& op) { return Verify(ctx, op); }, [&](const DeleteOp& op) { return Verify(ctx, op); }, }, op); } absl::Status Verifier::Verify(const ActionContext* ctx, const InsertOp& op) const { return absl::OkStatus(); } absl::Status Verifier::Verify(const ActionContext* ctx, const UpdateOp& op) const { return absl::OkStatus(); } absl::Status Verifier::Verify(const ActionContext* ctx, const DeleteOp& op) const { return absl::OkStatus(); } } // namespace backend } // namespace emulator } // namespace spanner } // namespace google