backend/schema/parser/ddl_token_validation_utils.h (20 lines of code) (raw):
//
// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef THIRD_PARTY_CLOUD_SPANNER_EMULATOR_BACKEND_SCHEMA_PARSER_DDL_TOKEN_VALIDATION_UTILS_H_
#define THIRD_PARTY_CLOUD_SPANNER_EMULATOR_BACKEND_SCHEMA_PARSER_DDL_TOKEN_VALIDATION_UTILS_H_
#include <string>
#include "absl/status/status.h"
namespace google {
namespace spanner {
namespace emulator {
namespace backend {
namespace ddl {
bool IsValidFloatLiteralImage(const std::string& image);
absl::Status ValidateBytesLiteralImage(const std::string& image,
std::string* error);
absl::Status ValidateStringLiteralImage(const std::string& image, bool force,
std::string* error);
} // namespace ddl
} // namespace backend
} // namespace emulator
} // namespace spanner
} // namespace google
#endif