backend/schema/parser/ddl_token_validation_utils.h (20 lines of code) (raw):

// // Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef THIRD_PARTY_CLOUD_SPANNER_EMULATOR_BACKEND_SCHEMA_PARSER_DDL_TOKEN_VALIDATION_UTILS_H_ #define THIRD_PARTY_CLOUD_SPANNER_EMULATOR_BACKEND_SCHEMA_PARSER_DDL_TOKEN_VALIDATION_UTILS_H_ #include <string> #include "absl/status/status.h" namespace google { namespace spanner { namespace emulator { namespace backend { namespace ddl { bool IsValidFloatLiteralImage(const std::string& image); absl::Status ValidateBytesLiteralImage(const std::string& image, std::string* error); absl::Status ValidateStringLiteralImage(const std::string& image, bool force, std::string* error); } // namespace ddl } // namespace backend } // namespace emulator } // namespace spanner } // namespace google #endif