internal/ratelimit/throttle.go (26 lines of code) (raw):
// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ratelimit
import (
"golang.org/x/net/context"
"golang.org/x/time/rate"
)
// A simple interface for limiting the rate of some event. Unlike TokenBucket,
// does not allow the user control over what time means.
//
// Safe for concurrent access.
type Throttle interface {
// Return the maximum number of tokens that can be requested in a call to
// Wait.
Capacity() (c uint64)
// Acquire the given number of tokens from the underlying token bucket, then
// sleep until when it says to wake. If the context is cancelled before then,
// return early with an error.
//
// REQUIRES: tokens <= capacity
Wait(ctx context.Context, tokens uint64) (err error)
}
type limiter struct {
*rate.Limiter
}
func NewThrottle(
rateHz float64,
capacity uint64) (t Throttle) {
t = &limiter{rate.NewLimiter(rate.Limit(rateHz), int(capacity))}
return
}
func (l *limiter) Capacity() (c uint64) {
return uint64(l.Burst())
}
func (l *limiter) Wait(
ctx context.Context,
tokens uint64) (err error) {
return l.WaitN(ctx, int(tokens))
}