in wstl1/mapping_engine/projector/projector.go [217:253]
func IsZero(v reflect.Value) bool {
switch v.Kind() {
case reflect.Bool:
return !v.Bool()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return v.Int() == 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return v.Uint() == 0
case reflect.Float32, reflect.Float64:
return math.Float64bits(v.Float()) == 0
case reflect.Complex64, reflect.Complex128:
c := v.Complex()
return math.Float64bits(real(c)) == 0 && math.Float64bits(imag(c)) == 0
case reflect.Array:
for i := 0; i < v.Len(); i++ {
if !IsZero(v.Index(i)) {
return false
}
}
return true
case reflect.Chan, reflect.Func, reflect.Interface, reflect.Map, reflect.Ptr, reflect.Slice, reflect.UnsafePointer:
return v.IsNil()
case reflect.String:
return v.Len() == 0
case reflect.Struct:
for i := 0; i < v.NumField(); i++ {
if !IsZero(v.Field(i)) {
return false
}
}
return true
default:
// This should never happens, but will act as a safeguard for
// later, as a default value doesn't makes sense here.
panic(&reflect.ValueError{"reflect.Value.IsZero", v.Kind()})
}
}