sources/Google.Solutions.Common/Interop/GlobalAllocSafeHandle.cs (36 lines of code) (raw):

// // Copyright 2022 Google LLC // // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. // using Microsoft.Win32.SafeHandles; using System; using System.Runtime.InteropServices; namespace Google.Solutions.Common.Interop { /// <summary> /// Safe handle for GlobalAlloc memory allocations. /// </summary> public sealed class GlobalAllocSafeHandle : SafeHandleZeroOrMinusOneIsInvalid { internal static GlobalAllocSafeHandle Zero = new GlobalAllocSafeHandle(ownsHandle: false); private GlobalAllocSafeHandle() : base(ownsHandle: true) { } private GlobalAllocSafeHandle(bool ownsHandle) : base(ownsHandle) { } public static GlobalAllocSafeHandle GlobalAlloc(uint cb) { var handle = new GlobalAllocSafeHandle(); handle.SetHandle(Marshal.AllocHGlobal(new IntPtr(cb))); if (handle.IsInvalid) { handle.SetHandleAsInvalid(); throw new OutOfMemoryException(); } return handle; } protected override bool ReleaseHandle() { Marshal.FreeHGlobal(this.handle); SetHandleAsInvalid(); return true; } } }