sources/Google.Solutions.Common/Interop/GlobalAllocSafeHandle.cs (36 lines of code) (raw):
//
// Copyright 2022 Google LLC
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
//
using Microsoft.Win32.SafeHandles;
using System;
using System.Runtime.InteropServices;
namespace Google.Solutions.Common.Interop
{
/// <summary>
/// Safe handle for GlobalAlloc memory allocations.
/// </summary>
public sealed class GlobalAllocSafeHandle : SafeHandleZeroOrMinusOneIsInvalid
{
internal static GlobalAllocSafeHandle Zero = new GlobalAllocSafeHandle(ownsHandle: false);
private GlobalAllocSafeHandle()
: base(ownsHandle: true)
{
}
private GlobalAllocSafeHandle(bool ownsHandle)
: base(ownsHandle)
{
}
public static GlobalAllocSafeHandle GlobalAlloc(uint cb)
{
var handle = new GlobalAllocSafeHandle();
handle.SetHandle(Marshal.AllocHGlobal(new IntPtr(cb)));
if (handle.IsInvalid)
{
handle.SetHandleAsInvalid();
throw new OutOfMemoryException();
}
return handle;
}
protected override bool ReleaseHandle()
{
Marshal.FreeHGlobal(this.handle);
SetHandleAsInvalid();
return true;
}
}
}