sources/Google.Solutions.Common/Threading/RundownProtection.cs (35 lines of code) (raw):
//
// Copyright 2022 Google LLC
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
//
using Google.Solutions.Common.Interop;
using Google.Solutions.Common.Runtime;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Google.Solutions.Common.Threading
{
/// <summary>
/// Protect a resource from being cleaned up while it's in use.
/// </summary>
public sealed class RundownProtection : IDisposable
{
private int acquisitions = 0;
private readonly ManualResetEvent rundownEvent = new ManualResetEvent(false);
public IDisposable Acquire()
{
this.rundownEvent.Reset();
Interlocked.Increment(ref this.acquisitions);
return Disposable.Create(
() =>
{
if (Interlocked.Decrement(ref this.acquisitions) == 0)
{
this.rundownEvent.Set();
}
});
}
/// <summary>
/// Await safe rundown.
/// </summary>
/// <returns></returns>
public Task WaitAsync()
{
return this.rundownEvent.WaitAsync(CancellationToken.None);
}
public void Dispose()
{
this.rundownEvent.Dispose();
}
}
}