sources/Google.Solutions.Common/Threading/RundownProtection.cs (35 lines of code) (raw):

// // Copyright 2022 Google LLC // // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. // using Google.Solutions.Common.Interop; using Google.Solutions.Common.Runtime; using System; using System.Threading; using System.Threading.Tasks; namespace Google.Solutions.Common.Threading { /// <summary> /// Protect a resource from being cleaned up while it's in use. /// </summary> public sealed class RundownProtection : IDisposable { private int acquisitions = 0; private readonly ManualResetEvent rundownEvent = new ManualResetEvent(false); public IDisposable Acquire() { this.rundownEvent.Reset(); Interlocked.Increment(ref this.acquisitions); return Disposable.Create( () => { if (Interlocked.Decrement(ref this.acquisitions) == 0) { this.rundownEvent.Set(); } }); } /// <summary> /// Await safe rundown. /// </summary> /// <returns></returns> public Task WaitAsync() { return this.rundownEvent.WaitAsync(CancellationToken.None); } public void Dispose() { this.rundownEvent.Dispose(); } } }