sources/Google.Solutions.Terminal/Controls/LocalShellClient.cs (58 lines of code) (raw):
//
// Copyright 2024 Google LLC
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
//
using Google.Solutions.Platform.Dispatch;
using Google.Solutions.Platform.IO;
using System;
using System.Diagnostics;
using System.Threading.Tasks;
namespace Google.Solutions.Terminal.Controls
{
/// <summary>
/// Client for a local shell.
/// </summary>
public class LocalShellClient : PseudoTerminalClientBase
{
private IWin32Process? process = null;
private readonly string shellProgram;
public LocalShellClient(string shellProgram)
{
this.shellProgram = shellProgram;
}
protected override Task<IPseudoTerminal> ConnectCoreAsync(
PseudoTerminalSize initialSize)
{
Debug.Assert(this.process == null);
var processFactory = new Win32ProcessFactory();
this.process = processFactory.CreateProcessWithPseudoConsole(
this.shellProgram,
null,
initialSize);
//
// The process is now attached to a pseudo-terminal,
// but is still suspended.
//
Debug.Assert(this.process.PseudoTerminal != null);
return Task.FromResult(this.process.PseudoTerminal!);
}
private void CloseProcess()
{
//
// Close handle to process.
//
if (this.process != null)
{
this.process?.Dispose();
this.process = null;
}
}
//---------------------------------------------------------------------
// Overrides.
//---------------------------------------------------------------------
protected override void OnAfterConnect()
{
base.OnAfterConnect();
Debug.Assert(this.process != null);
this.process!.Resume();
}
protected override void OnConnectionClosed(DisconnectReason reason)
{
CloseProcess();
base.OnConnectionClosed(reason);
}
protected override void OnConnectionFailed(Exception e)
{
CloseProcess();
base.OnConnectionFailed(e);
}
protected override bool IsCausedByConnectionTimeout(Exception e)
{
//
// No such thing as a connection timeout for a local process.
//
return false;
}
}
}