in app/actions/update-answer.ts [24:47]
export async function updateAnswerAction({gameId, answerSelection, tokens}: {gameId: string, answerSelection: boolean[], tokens: Tokens}) {
const authUser = await validateTokens(tokens);
// Parse request (throw an error if not correct)
GameIdSchema.parse(gameId);
const gameRef = await gamesRef.doc(gameId);
const gameDoc = await gameRef.get();
const game = GameSchema.parse(gameDoc.data());
if (game.state !== gameStates.AWAITING_PLAYER_ANSWERS) {
return new Error(`Answering is not allowed during ${game.state}.`);
}
// answerSelection must be an array of booleans as long as the game question answers
const currentQuestion = game.questions[game.currentQuestionIndex];
const ValidAnswerSchema = z.array(z.boolean()).length(currentQuestion.answers.length);
ValidAnswerSchema.parse(answerSelection);
// update database to start the game
await gameRef.update({
[`questions.${game.currentQuestionIndex}.playerGuesses.${authUser.uid}`]: answerSelection,
});
}