app/actions/delete-game.ts (15 lines of code) (raw):

/** * Copyright 2023 Google LLC * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ 'use server'; import {gamesRef} from '@/app/lib/firebase-server-initialization'; import {GameIdSchema, GameSchema, Tokens} from '@/app/types'; import {validateTokens} from '@/app/lib/server-token-validator'; export async function deleteGameAction({gameId, tokens}: {gameId: string, tokens: Tokens}) { const authUser = await validateTokens(tokens); // Parse request (throw an error if not correct) GameIdSchema.parse(gameId); const gameRef = await gamesRef.doc(gameId); const gameDoc = await gameRef.get(); const game = GameSchema.parse(gameDoc.data()); if (game.leader.uid !== authUser.uid) { // Respond with JSON indicating no game was found throw new Error('Only the leader of this game may delete this game.'); } // update database to delete the game await gameRef.delete(); }