in Stable-Diffusion-UI-Agones/agones-sidecar/main.go [464:477]
func gameServerName(s *sdk.SDK) string {
var gs *coresdk.GameServer
gs, err := s.GameServer()
if err != nil {
log.Fatalf("Could not retrieve GameServer: %v", err)
}
var j []byte
j, err = json.Marshal(gs)
if err != nil {
log.Fatalf("error mashalling GameServer to JSON: %v", err)
}
log.Printf("GameServer: %s \n", string(j))
return "NAME: " + gs.ObjectMeta.Name + "\n"
}