in Stable-Diffusion-UI-Agones/agones-sidecar/main.go [540:545]
func playerDisconnect(s *sdk.SDK, id string) {
log.Printf("Disconnecting Player: %s", id)
if _, err := s.Alpha().PlayerDisconnect(id); err != nil {
log.Fatalf("could not disconnect player: %v", err)
}
}