func playerDisconnect()

in Stable-Diffusion-UI-Agones/agones-sidecar/main.go [540:545]


func playerDisconnect(s *sdk.SDK, id string) {
	log.Printf("Disconnecting Player: %s", id)
	if _, err := s.Alpha().PlayerDisconnect(id); err != nil {
		log.Fatalf("could not disconnect player: %v", err)
	}
}