func getPlayerCount()

in Stable-Diffusion-UI-Agones/agones-sidecar/main.go [571:578]


func getPlayerCount(s *sdk.SDK) string {
	log.Print("Retrieving connected player count")
	count, err := s.Alpha().GetPlayerCount()
	if err != nil {
		log.Fatalf("could not retrieve player count: %s", err)
	}
	return strconv.FormatInt(count, 10) + "\n"
}