in sdk/sdk.go [39:63]
func NewAgent(configData []byte, stateDir string) (*Agent, error) {
cfg, err := parseConfig(configData)
if err != nil {
return nil, err
}
var p persistence.Persistence
if stateDir == "" {
p = persistence.NewMemoryPersistence()
} else {
var err error
p, err = persistence.NewDiskPersistence(stateDir)
if err != nil {
return nil, err
}
}
basic := stats.NewBasic()
input, err := builder.Build(cfg, p, basic)
if err != nil {
return nil, err
}
return &Agent{input, basic}, nil
}