in src/dotnet/RiderPlugin.EnhancedUnrealEngineDocumentation/EnhancedReflectionQuickDocPresenter.cs [29:34]
private RichText FormatTitle(string name)
{
var specifier = Strings._ReflectionSpecifier_Text.Format("Unreal Engine");
return Select(name, CppHighlightingAttributeIds.CPP_UE4_REFLECTION_SPECIFIER_NAME_ATTRIBUTE)
.Append($"<br/>({specifier})", TextStyle.Default);
}