private RichText FormatTitle()

in src/dotnet/RiderPlugin.EnhancedUnrealEngineDocumentation/EnhancedReflectionQuickDocPresenter.cs [29:34]


    private RichText FormatTitle(string name)
    {
        var specifier = Strings._ReflectionSpecifier_Text.Format("Unreal Engine");
        return Select(name, CppHighlightingAttributeIds.CPP_UE4_REFLECTION_SPECIFIER_NAME_ATTRIBUTE)
            .Append($"<br/>({specifier})", TextStyle.Default);
    }