Annotations/Silverlight/System.Windows/2.0.5.0.System.Windows.xml (32 lines of code) (raw):

<assembly name="System.Windows, Version=2.0.5.0"> <member name="T:System.Windows.Input.Cursor"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.Media.Animation.KeySpline"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.Media.Brush"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.Media.DoubleCollection"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.Media.FontFamily"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.Media.Geometry"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.Media.PointCollection"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.Media.SolidColorBrush"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.Media.Transform"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> <member name="T:System.Windows.TextDecorationCollection"> <attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" /> </member> </assembly>