Annotations/Silverlight/System.Windows/2.0.5.0.System.Windows.xml (32 lines of code) (raw):
<assembly name="System.Windows, Version=2.0.5.0">
<member name="T:System.Windows.Input.Cursor">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.Media.Animation.KeySpline">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.Media.Brush">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.Media.DoubleCollection">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.Media.FontFamily">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.Media.Geometry">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.Media.PointCollection">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.Media.SolidColorBrush">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.Media.Transform">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
<member name="T:System.Windows.TextDecorationCollection">
<attribute ctor="M:System.ComponentModel.TypeConverterAttribute.#ctor" />
</member>
</assembly>