Annotations/Unity/UnityEngine.Networking.xml (33 lines of code) (raw):

<?xml version="1.0" encoding="utf-8" ?> <assembly name="UnityEngine.Networking"> <member name="T:UnityEngine.Networking.ClientAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.ClientCallbackAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.ClientRpcAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.CommandAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.NetworkSettingsAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.ServerAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.ServerCallbackAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.SyncEventAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.SyncVarAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> <member name="T:UnityEngine.Networking.TargetRpcAttribute"> <attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" /> </member> </assembly>