Annotations/Unity/UnityEngine.Networking.xml (33 lines of code) (raw):
<?xml version="1.0" encoding="utf-8" ?>
<assembly name="UnityEngine.Networking">
<member name="T:UnityEngine.Networking.ClientAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.ClientCallbackAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.ClientRpcAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.CommandAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.NetworkSettingsAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.ServerAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.ServerCallbackAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.SyncEventAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.SyncVarAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
<member name="T:UnityEngine.Networking.TargetRpcAttribute">
<attribute ctor="M:JetBrains.Annotations.MeansImplicitUseAttribute.#ctor" />
</member>
</assembly>