Assets/StarfieldMaterials/Scripts/Move.cs (16 lines of code) (raw):

using UnityEngine; using System.Collections; public class Move : MonoBehaviour { float Target; void Start() { print("Thanks for buying this, if you need any support, email support@dilapidatedmeow.com. " + "Please note I cannot help with scripting related problems."); } void Update() { Target += Time.deltaTime / 125; transform.position = Vector3.MoveTowards(transform.position, new Vector3(transform.position.x, transform.position.y, Target), 0.05f); } }