bool FRiderSourceCodeAccessor::AddSourceFiles()

in Source/RiderSourceCodeAccess/Private/RiderSourceCodeAccessor.cpp [143:150]


bool FRiderSourceCodeAccessor::AddSourceFiles(const TArray<FString>& AbsoluteSourcePaths, const TArray<FString>& AvailableModules)
{
	// For uproject model, we're listening to changes of filesystem and will update project automatically
	if(Model == EProjectModel::Uproject) return true;
	
	// For other cases, fall back to default one
	return false;
}