// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; using System.Globalization; namespace SharpGen.Runtime.Diagnostics { /// /// Contains information about a tracked COM object. /// public class ObjectReference { /// /// Initializes a new instance of the class. /// /// The creation time. /// The com object to track. /// The stack trace. public ObjectReference(DateTime creationTime, CppObject cppObject, string stackTrace) { CreationTime = creationTime; // Creates a long weak reference to the CppObject Object = new WeakReference(cppObject, true); StackTrace = stackTrace; } /// /// Gets the time the object was created. /// /// The creation time. public DateTime CreationTime { get; } /// /// Gets a weak reference to the tracked object. /// /// The weak reference to the tracked object. public WeakReference Object { get; } /// /// Gets the stack trace when the track object was created. /// /// The stack trace. public string StackTrace { get; } /// /// Gets a value indicating whether the tracked object is alive. /// /// true if tracked object is alive; otherwise, false. public bool IsAlive => Object.IsAlive; /// /// Returns a that represents this instance. /// /// /// A that represents this instance. /// public override string ToString() => Object.Target switch { CppObject cppObject => string.Format( CultureInfo.InvariantCulture, "Active C++ Object: [0x{0:X}] Class: [{1}] Time [{2}] Stack:\r\n{3}\r\n", cppObject.NativePointer.ToInt64(), cppObject.GetType().FullName, CreationTime, StackTrace ), _ => string.Empty }; } }