// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Globalization;
namespace SharpGen.Runtime.Diagnostics
{
///
/// Contains information about a tracked COM object.
///
public class ObjectReference
{
///
/// Initializes a new instance of the class.
///
/// The creation time.
/// The com object to track.
/// The stack trace.
public ObjectReference(DateTime creationTime, CppObject cppObject, string stackTrace)
{
CreationTime = creationTime;
// Creates a long weak reference to the CppObject
Object = new WeakReference(cppObject, true);
StackTrace = stackTrace;
}
///
/// Gets the time the object was created.
///
/// The creation time.
public DateTime CreationTime { get; }
///
/// Gets a weak reference to the tracked object.
///
/// The weak reference to the tracked object.
public WeakReference Object { get; }
///
/// Gets the stack trace when the track object was created.
///
/// The stack trace.
public string StackTrace { get; }
///
/// Gets a value indicating whether the tracked object is alive.
///
/// true if tracked object is alive; otherwise, false.
public bool IsAlive => Object.IsAlive;
///
/// Returns a that represents this instance.
///
///
/// A that represents this instance.
///
public override string ToString() => Object.Target switch
{
CppObject cppObject => string.Format(
CultureInfo.InvariantCulture,
"Active C++ Object: [0x{0:X}] Class: [{1}] Time [{2}] Stack:\r\n{3}\r\n",
cppObject.NativePointer.ToInt64(), cppObject.GetType().FullName, CreationTime, StackTrace
),
_ => string.Empty
};
}
}