// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System.Xml.Serialization;
namespace SharpGen.Config
{
///
/// Simple naming rule to rename short name, abbreviation to an expanded name.
/// For example, rename SRV to ShaderResourceView.
///
[XmlType("short")]
public class NamingRuleShort : NamingRule
{
///
/// Initializes a new instance of the class.
///
[ExcludeFromCodeCoverage(Reason = "For XML Serialization")]
public NamingRuleShort()
{
}
///
/// Initializes a new instance of the class.
///
/// The name.
/// The value.
public NamingRuleShort(string name, string value) : base(name, value)
{
}
///
/// Returns a that represents this instance.
///
///
/// A that represents this instance.
///
[ExcludeFromCodeCoverage]
public override string ToString()
{
return string.Format(System.Globalization.CultureInfo.InvariantCulture, "naming-rule-short: \"{0}\" => \"{1}\"", Name, Value);
}
}
}