// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System.Xml.Serialization; namespace SharpGen.Config { /// /// Simple naming rule to rename short name, abbreviation to an expanded name. /// For example, rename SRV to ShaderResourceView. /// [XmlType("short")] public class NamingRuleShort : NamingRule { /// /// Initializes a new instance of the class. /// [ExcludeFromCodeCoverage(Reason = "For XML Serialization")] public NamingRuleShort() { } /// /// Initializes a new instance of the class. /// /// The name. /// The value. public NamingRuleShort(string name, string value) : base(name, value) { } /// /// Returns a that represents this instance. /// /// /// A that represents this instance. /// [ExcludeFromCodeCoverage] public override string ToString() { return string.Format(System.Globalization.CultureInfo.InvariantCulture, "naming-rule-short: \"{0}\" => \"{1}\"", Name, Value); } } }