in src/ICSharpCode.SharpZipLib/Core/StreamUtils.cs [193:276]
public static void Copy(Stream source, Stream destination,
byte[] buffer,
ProgressHandler progressHandler, TimeSpan updateInterval,
object sender, string name, long fixedTarget)
{
if (source == null)
{
throw new ArgumentNullException(nameof(source));
}
if (destination == null)
{
throw new ArgumentNullException(nameof(destination));
}
if (buffer == null)
{
throw new ArgumentNullException(nameof(buffer));
}
// Ensure a reasonable size of buffer is used without being prohibitive.
if (buffer.Length < 128)
{
throw new ArgumentException("Buffer is too small", nameof(buffer));
}
if (progressHandler == null)
{
throw new ArgumentNullException(nameof(progressHandler));
}
bool copying = true;
DateTime marker = DateTime.Now;
long processed = 0;
long target = 0;
if (fixedTarget >= 0)
{
target = fixedTarget;
}
else if (source.CanSeek)
{
target = source.Length - source.Position;
}
// Always fire 0% progress..
var args = new ProgressEventArgs(name, processed, target);
progressHandler(sender, args);
bool progressFired = true;
while (copying)
{
int bytesRead = source.Read(buffer, 0, buffer.Length);
if (bytesRead > 0)
{
processed += bytesRead;
progressFired = false;
destination.Write(buffer, 0, bytesRead);
}
else
{
destination.Flush();
copying = false;
}
if (DateTime.Now - marker > updateInterval)
{
progressFired = true;
marker = DateTime.Now;
args = new ProgressEventArgs(name, processed, target);
progressHandler(sender, args);
copying = args.ContinueRunning;
}
}
if (!progressFired)
{
args = new ProgressEventArgs(name, processed, target);
progressHandler(sender, args);
}
}