Sharpmake.Generators/FastBuild/Bff.cs (13 lines):
- line 194: NonCLR = 4 // TODO: remove this
- line 229: string projectBffFile = Bff.GetBffFileName(projectPath, firstConf.BffFileName); // TODO: bff file name could be different per conf, hence we would generate more than one file
- line 307: // TODO: really not ideal, refactor and move the properties we need from it someplace else
- line 1238: clangPlatformBff?.SetupClangOptions(bffGenerator); // TODO: This checks twice if the platform supports Clang -- fix?
- line 1288: clangPlatformBff?.SetupClangOptions(bffGenerator); // TODO: This checks twice if the platform supports Clang -- fix?
- line 1307: // TODO: Add BFF generation for Win64 on Windows/Mac/Linux?
- line 1388: clangPlatformBff?.SetupClangOptions(bffGenerator); // TODO: This checks twice if the platform supports Clang -- fix?
- line 1800: // TODO: really not ideal, refactor and move the properties we need from it someplace else
- line 1842: // TODO: this is not great, ideally we would need the prefix to be per "compiler", and a platform can have many
- line 1919: // TODO: really not ideal, refactor and move the properties we need from it someplace else
- line 2026: // TODO: really not ideal, refactor and move the properties we need from it someplace else
- line 2064: // TODO: really not ideal, refactor and move the properties we need from it someplace else
- line 2109: // LCTODO: this might be broken, clarify the rules for which this is supposed to work
Sharpmake.Generators/VisualStudio/Vcxproj.cs (6 lines):
- line 431: // TODO: find a way to make it work
- line 640: // TODO: make a better check
- line 1117: using (projectFilesWriter.Declare("private", FileGeneratorUtilities.RemoveLineTag)) // TODO: check the conditions for a reference to be private
- line 2072: // TODO: 1. .props files are not considered (and they must be put at the beginning of vcxproj)
- line 2073: // TODO: 2. other than build/ and build/native folder, irregular paths to .targets and .props files could not be access correctly
- line 2163: // TODO: remove packages.config file if existed ?
Sharpmake.Generators/Generic/Makefile.cs (5 lines):
- line 12: // TODO: Pre and post build commands.
- line 13: // TODO: Precompiled header support.
- line 14: // TODO: Dynamic library support.
- line 24: // TODO: Yet another ProjectFile! Would be a good idea to move this into a common class.
- line 36: FileName = Project.GetCapitalizedFile(fileName) ?? fileName; // LC TODO can it really return null ???
Sharpmake.Platforms/Sharpmake.CommonPlatforms/Apple/BaseApplePlatform.cs (4 lines):
- line 20: , IPlatformVcxproj // TODO: this is really sad, nuke it
- line 47: public bool IsPcPlatform => false; // LCTODO: ditch since it's obsolete
- line 1389: // TODO: implement me
- line 1576: // TODO: Refactor this.
Sharpmake.Generators/VisualStudio/Csproj.cs (4 lines):
- line 1486: // FIXME : MsBuild does not seem to properly detect ReferenceOutputAssembly setting.
- line 1750: /// TODO: remove this and use instead. Note should be migrated to
- line 1919: string filePath = Util.PathGetAbsolute(_projectPath, f); // LCTODO: taking the full path is too broad, and can vary depending on the location of the codebase! it needs to be fixed
- line 2738: //TODO Give some kind of additional TT directive to specify the build action directly?
Sharpmake.Generators/Generic/JsonCompilationDatabase.cs (4 lines):
- line 265: // TODO: really not ideal, refactor and move the properties we need from it someplace else
- line 285: // TODO: move back up, just below the creation of the dirs list
- line 302: // TODO: this is not great, ideally we would need the prefix to be per "compiler", and a platform can have many
- line 348: // TODO: Consider sub-configurations (file specific)
Sharpmake.Generators/Apple/XCodeProj.cs (4 lines):
- line 494: //TODO: add support for multiple targets with the same outputtype. Would need a mechanism to define a default configuration per target and associate it with non-default conf with different optimization.
- line 1158: libraryPaths.AddRange(platformVcxproj.GetLibraryPaths(context)); // LCTODO: not sure about that one
- line 1357: // TODO those transformations should probably be made during PrepareSections()
- line 1540: // TODO: really not ideal, refactor and move the properties we need from it someplace else
Sharpmake/Project.Configuration.cs (3 lines):
- line 2519: // TODO: Deprecate this and create a SharedLibraryExtension property instead.
- line 2875: // TODO : Is it OK to comment this or is it a hack ?
- line 3065: if (value < 0) //LCTODO remove when the deprecated dependency settings are removed
Sharpmake/Project.cs (2 lines):
- line 61: public string SharpmakeCsProjectPath => SharpmakeCsPath; // TODO LC: check what is expected
- line 574: filesListToUpdate.Add(simplifiedPath); // TODO: remove from sourceFilesRelative if match
Sharpmake.Generators/VisualStudio/IPlatformVcxproj.cs (2 lines):
- line 93: void GenerateProjectConfigurationGeneral2(IVcxprojGenerationContext context, IFileGenerator generator); // TODO: Merge with the above function and edit the reference projects.
- line 103: // TODO: Refactor this.
Sharpmake/Solution.cs (2 lines):
- line 329: // TODO: Slow LINQ? May be better to create this list as part of GetRecursiveDependencies
- line 600: // TODO: We should do something to detect and avoid any circular references that this project can now theoretically create.
Sharpmake.Generators/VisualStudio/Sln.cs (2 lines):
- line 119: // TODO: We should keep the GUIDS generated by sharpmake to avoid reading vcxproj files!
- line 412: // TODO: What happens if we define an existing folder?
Sharpmake.Generators/FastBuild/IPlatformBff.cs (1 line):
- line 10: // TODO: Streamline this with the Vcxproj interfaces. There is no reason why BFF and VCXPROJ
Sharpmake/Configurable.cs (1 line):
- line 244: // SMARTLINE TODO: Should be method line
Sharpmake/PlatformRegistry.cs (1 line):
- line 168: // TODO: Check if the attribute is given to different types and throw an
Sharpmake/IWindowsFastBuildCompilerSettings.cs (1 line):
- line 50: // TODO: It looks like this belongs to Sharpmake.Generators.
Sharpmake.Platforms/Sharpmake.CommonPlatforms/BasePlatform.cs (1 line):
- line 29: // TODO: EnvironmentVariableResolver is not an actual environment variable resolver,
Sharpmake/CommandLine.cs (1 line):
- line 277: // LC TODO : simplify this
Sharpmake.Generators/FastBuild/MasterBff.cs (1 line):
- line 851: continue; // Only keep used projects in filter mode. TODO: Make this cleaner.
Sharpmake/ExtensionMethods.cs (1 line):
- line 300: // TODO: Replace Tuple with ValueTuple once we support C# 8 because ValueTuple is
Sharpmake/Util.cs (1 line):
- line 1729: // TODO: This method should be deprecated and/or removed.
Sharpmake.FunctionalTests/FastBuildFunctionalTest/FastBuildFunctionalTest.sharpmake.cs (1 line):
- line 352: // FIXME: the following line exposes a bug, since the filename ends with the precomp name...
Sharpmake.Generators/CompilerSettings.cs (1 line):
- line 12: public Platform PlatformFlags { get; set; } // TODO: Remove the public setter.
Sharpmake/Options.Android.cs (1 line):
- line 10: public static class Android // TODO: move this to the CommonPlatforms module
Sharpmake.Generators/VisualStudio/ProjectOptionsGenerator.cs (1 line):
- line 1882: if (!context.DevelopmentEnvironment.IsVisualStudio()) // TODO: ideally this option generator should be split between VS / non-VS
Sharpmake/Target.cs (1 line):
- line 751: // TODO: check if only one bit flag value