public void DrawPatch()

in binding/SkiaSharp/SKCanvas.cs [999:1023]


		public void DrawPatch (SKPoint[] cubics, SKColor[] colors, SKPoint[] texCoords, SKPaint paint) =>
			DrawPatch (cubics, colors, texCoords, SKBlendMode.Modulate, paint);

		public void DrawPatch (SKPoint[] cubics, SKColor[] colors, SKPoint[] texCoords, SKBlendMode mode, SKPaint paint)
		{
			if (cubics == null)
				throw new ArgumentNullException (nameof (cubics));
			if (cubics.Length != PatchCubicsCount)
				throw new ArgumentException ($"Cubics must have a length of {PatchCubicsCount}.", nameof (cubics));

			if (colors != null && colors.Length != PatchCornerCount)
				throw new ArgumentException ($"Colors must have a length of {PatchCornerCount}.", nameof (colors));

			if (texCoords != null && texCoords.Length != PatchCornerCount)
				throw new ArgumentException ($"Texture coordinates must have a length of {PatchCornerCount}.", nameof (texCoords));

			if (paint == null)
				throw new ArgumentNullException (nameof (paint));

			fixed (SKPoint* cubes = cubics)
			fixed (SKColor* cols = colors)
			fixed (SKPoint* coords = texCoords) {
				SkiaApi.sk_canvas_draw_patch (Handle, cubes, (uint*)cols, coords, mode, paint.Handle);
			}
		}