in src/cpp/RiderLink/Source/RiderGameControl/Private/RiderGameControl.cpp [53:68]
static EPlayModeType PlayModeFromInt(int ModeNumber)
{
switch (ModeNumber)
{
default: break;
case 1: return PlayMode_InMobilePreview;
case 2: return PlayMode_InEditorFloating;
case 3: return PlayMode_InVR;
case 4: return PlayMode_InNewProcess;
case 5: return PlayMode_Simulate;
#if ENGINE_MAJOR_VERSION < 5 || (ENGINE_MAJOR_VERSION == 5 && ENGINE_MINOR_VERSION < 7)
case 6: return PlayMode_InVulkanPreview;
#endif
}
return PlayMode_InViewPort;
}