in GameOfLife/ViewModel/PetriDish.cs [39:51]
public void Clear()
{
for (var i = 0; i < width; i++)
{
for (var j = 0; j < height; j++)
{
currentCells[i, j].IsAlive = false;
currentCells[i, j].Age = 0;
}
}
RaiseUpdated();
}