private void FillPetriDishesCollection()

in GameOfLife/ViewModel/MainScreenViewModel.cs [55:63]


        private void FillPetriDishesCollection(int count)
        {
            for (var i = 0; i < count; i++)
            {
                var petriDish = CreatePetriDish();
                petriDish.GenerateInitialState();
                petriDishesCollection.Add(petriDish);
            }
        }