private void ViewModelOnUpdated()

in GameOfLife/View/PetriDishControl.cs [33:47]


        private void ViewModelOnUpdated(object sender, EventArgs eventArgs)
        {
            if (!Dispatcher.CheckAccess())
            {
                Dispatcher.Invoke(new Func<object>(() =>
                {
                    UpdateUi();
                    return null;
                }));
            }
            else
            {
                UpdateUi();
            }
        }