public void Clear()

in GameOfLife/ViewModel/PetriDish.cs [39:51]


        public void Clear()
        {
            for (var i = 0; i < width; i++)
            {
                for (var j = 0; j < height; j++)
                {
                    currentCells[i, j].IsAlive = false;
                    currentCells[i, j].Age = 0;
                }
            }

            RaiseUpdated();
        }