GameOfLife/View/SettingsWindow.xaml.cs (19 lines of code) (raw):
using System.Windows;
namespace GameOfLife.View
{
/// <summary>
/// Interaction logic for SettingsWindow.xaml
/// </summary>
public partial class SettingsWindow
{
public SettingsWindow()
{
InitializeComponent();
}
private void OnOk(object sender, RoutedEventArgs e)
{
DialogResult = true;
}
private void OnCancel(object sender, RoutedEventArgs e)
{
DialogResult = false;
}
}
}