GameOfLife/View/SettingsWindow.xaml (7 lines of code) (raw):

<Window x:Class="GameOfLife.View.SettingsWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:viewModel="clr-namespace:GameOfLife.ViewModel" Title="SettingsWindow" Height="300" Width="300" > <!-- <DockPanel DataContext="{x:Static viewModel:Settings.Instance}">--> <!----> <!-- <StackPanel DockPanel.Dock="Bottom">--> <!-- <StackPanel Orientation="Horizontal" HorizontalAlignment="Right">--> <!-- <Button Content="OK" Command="{Binding ApplyCommand}" IsDefault="True" Click="OnOk"/>--> <!-- <Button Content="Cancel" Command="{Binding CancelCommand}" IsCancel="True" Click="OnCancel"/>--> <!-- </StackPanel>--> <!-- </StackPanel>--> <!----> <!-- <StackPanel>--> <!-- <StackPanel>--> <!-- <TextBlock Text="Dish width" />--> <!-- <TextBox Text="{Binding Source={x:Static viewModel:Settings.Instance}, Path=Width}" />--> <!-- </StackPanel>--> <!----> <!-- <StackPanel>--> <!-- <TextBlock Text="Dish height" />--> <!-- <TextBox Text="{Binding Source={x:Static viewModel:Settings.Instance}, Path=Height}" />--> <!-- </StackPanel>--> <!-- </StackPanel>--> <!-- </DockPanel>--> </Window>