p.draw = function()

in toolkit/jb/svg.js [586:607]


        p.draw = function() {
            var pixels = getPixels();
            if (!pixels) return;
            p.loadPixels();
            var source = pixels;
            var target = p.pixels;
            var d = p.pixelDensity();
            for (var x = 0; x < srcWidth; x++) {
                    for (var y = 0; y < srcHeight; y++) {
                        for (var i = 0; i < d; i++) {
                            for (var j = 0; j < d; j++) {
                                pixelIdx = 4 * ((y * d + j) * srcWidth * d + (x * d + i));
                                target[pixelIdx] = source[pixelIdx];
                                target[pixelIdx+1] = source[pixelIdx+1];
                                target[pixelIdx+2] = source[pixelIdx+2];
                                target[pixelIdx+3] = source[pixelIdx+3];
                            }
                        }
                    }
                }
            p.updatePixels();
        };