function preload()

in sketch.p5.js [43:57]


function preload() {
    if (loadingResources || resourcesReceived) return;
  //  console.log('preload');

    pxDensity = pixelDensity();
    loadingResources = true;
    loadSketchImages(this, function() {
        resourcesReceived = true;
        loadingResources = false;
        if (window.__sendFirstBang) {
            window.__sendFirstBang();
        }
    });

}