in JetBrains.Profiler.UnityApi/src/Impl/UnityProfilerInterop.cs [29:35]
private static string MakeLibraryName(string libraryName) => HabitatInfo.Platform switch
{
JetPlatform.Linux => "lib" + libraryName + ".so",
JetPlatform.MacOsX => "lib" + libraryName + ".dylib",
JetPlatform.Windows => libraryName + ".dll",
_ => throw new PlatformNotSupportedException()
};