in JetBrains.Profiler.UnityApi/src/Impl/UnityProfilerInterop.cs [37:43]
private static INativeLibrary CreateNativeLibrary(string libraryFullPath) => HabitatInfo.Platform switch
{
JetPlatform.Linux => new NativeLibrary(libraryFullPath),
JetPlatform.MacOsX => new MacOsX.NativeLibrary(libraryFullPath),
JetPlatform.Windows => new Windows.NativeLibrary(libraryFullPath),
_ => throw new PlatformNotSupportedException()
};