in src/dotnet/PowerToys.CyclomaticComplexity/ComplexityAnalysisElementProblemAnalyzer.cs [132:145]
public override int GetHashCode(IControlFlowEdge obj)
{
var hashCode = 0;
if (obj != null)
{
if (obj.Source != null)
hashCode ^= obj.Source.GetHashCode();
if (obj.Target != null)
hashCode ^= obj.Target.GetHashCode();
}
return hashCode;
}