JetBrains / riderflow-sample
Source Code Overview

Analysis scope, overview of main, test, generated, deployment, build, and other code.

Source Code Analysis Scope
Files includes and excluded from analyses
meta
asset
mat
txt
shader
Overview of Analyzed Files
Basic stats on analyzed files
Intro
For analysis purposes we separate files in scope into several categories: main, test, generated, deployment and build, and other.

  • The main category contains all manually created source code files that are being used in the production.
  • Files in the main category are used as input for other analyses: logical decomposition, concerns, duplication, file size, unit size, and conditional complexity.
  • Test source code files are used only for testing of the product. These files are normally not deployed to production.
  • Build and deployment source code files are used to configure or support build and deployment process.
  • Generated source code files are automatically generated files that have not been manually changed after generation.
  • While a source code folder may contain a number of files, we are primarily interested in the source code files that are being written and maintained by developers.
  • Files containing binaries, documentation, or third-party libraries, for instance, are excluded from analysis. The exception are third-party libraries that have been changed by developers.

main3363 LOC (83%) 30 files
test0 LOC (0%) 0 files
generated474 LOC (11%) 34 files
build and deployment0 LOC (0%) 0 files
other193 LOC (4%) 7 files
Main Code
All manually created or maintained source code that defines logic of the product that is run in a production environment.
asset
mat
shader
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  • The following criteria are used to filter files:
    • files with paths like ".*".
  • 30 files match defined criteria (3,363 LOC, 100.0% vs. main code):
    • 20 *.asset files (1,740 LOC)
    • 3 *.prefab files (775 LOC)
    • 1 *.unity files (474 LOC)
    • 4 *.mat files (316 LOC)
    • 1 *.shader files (46 LOC)
    • 1 *.cs files (12 LOC)
  • " *.asset" is biggest, containing 51.74% of LOC.
  • " *.cs" is smallest, containing 0.36% of LOC.


*.asset1740 LOC (51%) 20 files
*.prefab775 LOC (23%) 3 files
*.unity474 LOC (14%) 1 file
*.mat316 LOC (9%) 4 files
*.shader46 LOC (1%) 1 file
*.cs12 LOC (<1%) 1 file
Generated Code
Automatically generated files, not manually changed after generation.
meta
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  • The following criteria are used to filter files:
    • files with paths like ".*[.]meta" AND any line of content like ".*fileFormatVersion[:] .*".
  • 34 files match defined criteria (474 LOC, 14.1% vs. main code). All matches are in *.meta files.


*.meta474 LOC (100%) 34 files
Other Code
txt
Explore:   circles  |  sunburst
  • The following criteria are used to filter files:
    • files with paths like ".*[.]md".
    • files with paths like ".*/README[.][a-z0-9]+".
    • files with paths like ".*[.]json".
    • files with paths like ".*/[.]gitignore".
    • files with paths like ".*[.]txt".
  • 7 files match defined criteria (193 LOC, 5.7% vs. main code):
    • 3 *.json files (179 LOC)
    • 3 *.md files (12 LOC)
    • 1 *.txt files (2 LOC)
  • " *.json" is biggest, containing 92.75% of LOC.
  • " *.txt" is smallest, containing 1.04% of LOC.


*.json179 LOC (92%) 3 files
*.md12 LOC (6%) 3 files
*.txt2 LOC (1%) 1 file
Analyzers
Info about analyzers used for source code examinations.


2026-01-18 17:23