in src/EditorFeatures/CSharpTest/Diagnostics/SimplifyTypeNames/SimplifyTypeNamesTests_FixAllTests.cs [606:855]
public async Task TestFixAllInSolution_SimplifyMemberAccess()
{
var fixAllActionId = SimplifyTypeNamesCodeFixProvider.GetCodeActionId(IDEDiagnosticIds.SimplifyMemberAccessDiagnosticId, "System.Console");
var input = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class ProgramA
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
{|FixAllInSolution:System.Console.Write|}(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
<Document>
using System;
class ProgramA2
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB2
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
<Project Language=""C#"" AssemblyName=""Assembly2"" CommonReferences=""true"">
<Document>
using System;
class ProgramA3
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB3
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
System.Console.Write(i1 + s1 + i2);
System.Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
</Workspace>";
var expected = @"
<Workspace>
<Project Language=""C#"" AssemblyName=""Assembly1"" CommonReferences=""true"">
<Document>
using System;
class ProgramA
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
Console.Write(i1 + s1 + i2);
Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
Console.Write(i1 + s1 + i2);
Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
<Document>
using System;
class ProgramA2
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
Console.Write(i1 + s1 + i2);
Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB2
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
Console.Write(i1 + s1 + i2);
Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
<Project Language=""C#"" AssemblyName=""Assembly2"" CommonReferences=""true"">
<Document>
using System;
class ProgramA3
{
private int x = 0;
private int y = 0;
private int z = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x;
System.Int16 s1 = this.y;
System.Int32 i2 = this.z;
Console.Write(i1 + s1 + i2);
Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
class ProgramB3
{
private int x2 = 0;
private int y2 = 0;
private int z2 = 0;
private System.Int32 F(System.Int32 p1, System.Int16 p2)
{
System.Int32 i1 = this.x2;
System.Int16 s1 = this.y2;
System.Int32 i2 = this.z2;
Console.Write(i1 + s1 + i2);
Console.WriteLine(i1 + s1 + i2);
System.Exception ex = null;
return i1 + s1 + i2;
}
}
</Document>
</Project>
</Workspace>";
await TestInRegularAndScriptAsync(input, expected, fixAllActionEquivalenceKey: fixAllActionId);
}