skiko/src/jvmMain/cpp/common/BackendTexture.cc [25:37]:
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    GrGLTextureInfo textureInfo;
    textureInfo.fID = static_cast<GrGLuint>(textureId);
    textureInfo.fTarget = static_cast<GrGLenum>(target);
    textureInfo.fFormat = static_cast<GrGLenum>(format);

    GrBackendTexture obj = GrBackendTextures::MakeGL(
        width,
        height,
        isMipmapped ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo,
        textureInfo
    );

    GrBackendTexture* instance = new GrBackendTexture(obj);
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skiko/src/nativeJsMain/cpp/BackendTexture.cc [18:30]:
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    GrGLTextureInfo textureInfo;
    textureInfo.fID = static_cast<GrGLuint>(textureId);
    textureInfo.fTarget = static_cast<GrGLenum>(target);
    textureInfo.fFormat = static_cast<GrGLenum>(format);

    GrBackendTexture obj = GrBackendTextures::MakeGL(
        width,
        height,
        isMipmapped ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo,
        textureInfo
    );

    GrBackendTexture* instance = new GrBackendTexture(obj);
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