function runtimeGenerator()

in lib/runtime-generator.js [19:55]


function runtimeGenerator(params) {
  const { symbol, config, context, loaderContext } = params;
  const { extract, esModule, spriteModule, symbolModule, runtimeCompat, publicPath } = config;
  let runtime;

  if (extract) {
    const spritePlaceholder = generateSpritePlaceholder(symbol.request.file);
    const path = stringify(publicPath) || '__webpack_public_path__';
    const data = `{
      id: ${stringify(symbol.useId)},
      viewBox: ${stringify(symbol.viewBox)},
      url: ${path} + ${stringify(spritePlaceholder)},
      toString: function () {
        return this.url;
      }
    }`;
    runtime = generateExport(data, esModule);
  } else {
    const spriteModuleAbsPath = isAbsolute(spriteModule) ? spriteModule : join(context, spriteModule);
    const symbolModuleAbsPath = isAbsolute(symbolModule) ? symbolModule : join(context, symbolModule);

    const spriteModuleImport = stringifyRequest(loaderContext, spriteModuleAbsPath);
    const symbolModuleImport = stringifyRequest(loaderContext, symbolModuleAbsPath);

    runtime = [
      generateImport('SpriteSymbol', symbolModuleImport, esModule),
      generateImport('sprite', spriteModuleImport, esModule),

      `var symbol = new SpriteSymbol(${stringifySymbol(symbol)})`,
      'var result = sprite.add(symbol)',

      generateExport(runtimeCompat ? '"#" + symbol.id' : 'symbol', esModule)
    ].join(';\n');
  }

  return runtime;
}