in TeamCity.CSharpInteractive/FilePathResolver.cs [20:54]
public bool TryResolve(string? fileOrDirectoryPath, out string fullScriptPath)
{
var state = State.Unknown;
fullScriptPath = string.Empty;
if (!string.IsNullOrWhiteSpace(fileOrDirectoryPath))
{
if (_fileSystem.IsPathRooted(fileOrDirectoryPath))
{
state = TryResolveFullPath(fileOrDirectoryPath, fileOrDirectoryPath, out fullScriptPath);
if (state == State.NotFound)
{
return false;
}
}
else
{
foreach (var path in GetPaths().Distinct())
{
fullScriptPath = Path.Combine(path, fileOrDirectoryPath);
state = TryResolveFullPath(path, fullScriptPath, out fullScriptPath);
if (state is State.Found or State.Error)
{
break;
}
}
}
}
if (state is State.NotFound)
{
_log.Error(ErrorId.CannotFind, $"Cannot find \"{fileOrDirectoryPath}\".");
}
return state == State.Found;
}