public void Write()

in TeamCity.CSharpInteractive/BuildMessageLogWriter.cs [22:44]


    public void Write(BuildMessage message)
    {
        // ReSharper disable once SwitchStatementMissingSomeEnumCasesNoDefault
        switch (message.State)
        {
            case BuildMessageState.StdOut:
                _stdOut.WriteLine(new[] {new Text(message.Text)});
                break;

            case BuildMessageState.StdError:
                _stdErr.WriteLine(new[] {new Text(message.Text)});
                break;

            case BuildMessageState.Warning:
                _log.Warning(message.Text);
                break;

            case BuildMessageState.Failure:
            case BuildMessageState.BuildProblem:
                _log.Error(ErrorId.Build, message.Text);
                break;
        }
    }