in plugin-unity-agent/src/main/kotlin/jetbrains/buildServer/unity/UnityRunnerBuildService.kt [276:287]
override fun afterProcessFinished() {
unityLogFileTailer?.apply {
// Wait while Tailer will complete read
Thread.sleep(TAIL_DELAY_DURATION.toMillis())
close()
}
unityTestsReportFile?.let {
if (it.exists()) {
logger.message(ImportData("nunit", it.absolutePath).asString())
}
}
}