fun parseProjectPath()

in common/src/main/kotlin/com/jetbrains/teamcity/plugins/unrealengine/common/parameters/UnrealProjectPathParameter.kt [22:29]


    fun parseProjectPath(runnerParameters: Map<String, String>): UnrealProjectPath {
        val projectPath = runnerParameters[name]
        if (projectPath.isNullOrEmpty()) {
            raise(PropertyValidationError(name, "Project path must not be empty"))
        }

        return UnrealProjectPath(projectPath)
    }