fun parseCommand()

in common/src/main/kotlin/com/jetbrains/teamcity/plugins/unrealengine/common/automation/commands/AutomationCommandParameters.kt [20:28]


    fun parseCommand(runnerParameters: Map<String, String>): AutomationCommand {
        val command = runnerParameters[name]?.trim()

        if (command.isNullOrEmpty()) {
            raise(PropertyValidationError(name, "The command name is not set."))
        }

        return AutomationCommand(command)
    }