override fun processFinished()

in agent/src/main/kotlin/com/jetbrains/teamcity/plugins/unrealengine/agent/buildgraph/DistributedExecutor.kt [60:65]


                    override fun processFinished(exitCode: Int) {
                        if (exitCode == 0) {
                            artifactsWatcher.addNewArtifactsPath(settings.exportedGraphPath)
                            artifactsWatcher.waitForPublishingFinish()
                        }
                    }