override fun beforeRunnerStart()

in agent/src/main/kotlin/com/jetbrains/teamcity/plugins/unrealengine/agent/build/events/BuildStepExecutionMonitor.kt [24:32]


    override fun beforeRunnerStart(runner: BuildRunnerContext) {
        if (!shouldNotifyAboutExecution(runner)) {
            return
        }

        val stepName = runner.getStepName() ?: return

        runner.build.buildLogger.logUnrealBuildEvent(BuildStepStarted(stepName))
    }