fun engineExists()

in server/src/main/kotlin/com/jetbrains/teamcity/plugins/unrealengine/server/runner/Requirements.kt [10:13]


    fun engineExists(version: UnrealEngineIdentifier): Requirement {
        val path = UnrealEngineRunner.AGENT_PARAMETER_NAME_PREFIX + "." + escape(version.value) + ".*"
        return Requirement(RequirementQualifier.EXISTS_QUALIFIER + path, null, RequirementType.EXISTS)
    }