in agent/src/main/kotlin/com/jetbrains/teamcity/plugins/unrealengine/agent/build/log/UnrealEngineProcessListener.kt [33:64]
override fun onStandardOutput(text: String) {
val event = logEventParser.parse(text)
if (event.message.isEmpty()) {
return
}
val handler = handlers.firstOrNull { it.tryHandleEvent(event) }
if (handler != null) {
agentLogger.debug(
"""Log event was handled by "${handler::class.simpleName}":
|${event.toLogString()}
""".trimMargin(),
)
return
}
when (event.level) {
LogLevel.Error, LogLevel.Critical -> {
buildStdOutLogger.error(event.message)
buildLogger.logBuildProblem(event.asBuildProblem())
}
LogLevel.Warning -> {
buildStdOutLogger.warn(event.message)
buildLogger.warning(event.message)
}
else -> {
buildStdOutLogger.info(event.message)
buildLogger.message(event.message)
}
}
}