in src/platform_impl/windows/icon.rs [23:50]
fn into_windows_icon(self) -> Result<WinIcon, BadIcon> {
let mut rgba = self.rgba;
let pixel_count = rgba.len() / PIXEL_SIZE;
let mut and_mask = Vec::with_capacity(pixel_count);
let pixels =
unsafe { std::slice::from_raw_parts_mut(rgba.as_mut_ptr() as *mut Pixel, pixel_count) };
for pixel in pixels {
and_mask.push(pixel.a.wrapping_sub(std::u8::MAX)); // invert alpha channel
pixel.to_bgra();
}
assert_eq!(and_mask.len(), pixel_count);
let handle = unsafe {
winuser::CreateIcon(
ptr::null_mut(),
self.width as c_int,
self.height as c_int,
1,
(PIXEL_SIZE * 8) as BYTE,
and_mask.as_ptr() as *const BYTE,
rgba.as_ptr() as *const BYTE,
) as HICON
};
if !handle.is_null() {
Ok(WinIcon::from_handle(handle))
} else {
Err(BadIcon::OsError(io::Error::last_os_error()))
}
}